![]() ![]() ![]() For instance how to determine the speed of a boat without getting to design and style an motor, or to estimate a theoretical optimum rate of any dispatch when using only 1 kind of engine (adding more engines will slowly process that limit, which btw, the fastest engine in the video game has a theoretical maximum of 250000 kilometres/s and thé fastest missile engine offers a theoretical maximum of 500000 km/s with the rate of light becoming 299792.458 km/s for comparison), or at what range can a sénsor detect any dimension of vessel (not really just the 1000, 500, 250 HS for all resolutions except 1 HS and the related MS). I had been questioning if perhaps people would be fascinated in a web page that basically just gave all the concealed and useful equations for the sport (for the people who may desire to know how the helpful Google Docs work). Só I just found out that I now have entry to modify the wiki (thánks to whoever given me that). ![]()
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